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  Open Inventor Java  (Read 991 times)
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Offline ap_kelly

Junior Member




Java rocks!


« Posted 2003-03-11 21:39:03 »

Has anyone done any work with this?

http://www.tgs.com/
http://www.tgs.com/support/java_api_doc/index.html

Its a 2D and 3D scene graph written in C++ on top of OpenGL but now it has Java bindings.

Regards,

Andy.

Offline Breakfast

Senior Member




for great justice!


« Reply #1 - Posted 2003-03-12 05:47:41 »

It doesn't look very gaming oriented, it looks more like it's aiming at the basic 3d visualisation type market.
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #2 - Posted 2003-03-12 06:04:03 »

I did. Earlier. I tried to do some prototype molecular graphics (spheres and cylinders Smiley ).

IIRC, used a real lot of memory. A little bit outdated also, I think. And:

1  
2  
- Need JDK 1.2.2 or 1.3 
- Not yet compatible with JDK 1.4


You're better off with Java3D....

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
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