Hi all !
According to this paper
, I've finished implementing Parallax Mapping (also known as Offset Bump-Mapping)... It runs well on my computer & graphic card, but I would like some people to test it on there computer... Can you, please ?
The demo can be find here
or on the website listed in my signature...
It needs shaders support (ARB_vertex_program & ARB_fragment_program) so it won't run on older graphic cards, LWJGL 0.93 and the lwjgl-devil library (you can find a pre-compiled version here (dll for windows)
because the defaut lwjgl package doesn't include it (why ? I dunno)...
Here are the keys :
Up/Down : move the camera.
T : Change texture set.
L : toggle light moving on/off.
M : Set rendering mode (Bump-mapping or Parallax mapping). By default it's Parallax Mapping (Nicer
Thanks in advance ! (if you test it, please give me some infos about your graphic card
PS: sorry, no webstart version at this time.
Edit: screenshot added.