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  Project Incubator  (Read 1153 times)
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Offline wireframe

Junior Newbie




call me code_poet


« Posted 2004-10-25 16:49:51 »

The project acceptance into the games community seems flawed to me.  I see that some projects were declined because they were "personal projects" or were "too simplistic".  

Why not create an "incubator" for projects to graduate out of?  This would allow for projects to startup and see if they can gain interest from other members in the community.  The games-forge could then be used for projects that have attained enough support to merit being in the category.

Just because a project isn't the next "ultimate next generation game", doesn't mean that people aren't interested in it.  Mobile gaming and handhelds are still reletively simple games.  What's wrong with promoting and building up this community?
Offline wireframe

Junior Newbie




call me code_poet


« Reply #1 - Posted 2004-10-25 16:51:01 »

By the way:
The Project Incubator is standard arcoss the rest of java.net projects.  Why does the "games" community feel that it is not satisfactory?
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