ap_kelly
Junior Member  
Java rocks!
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Reply #1 - Posted
2004-10-19 10:44:17 » |
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If the scene has no camera setup, then the code looks towards 0, 0, 0. Otherwise it'll use the camera settings. If your model happens to be at different coordinates to 0, 0, 0 you'll have to move the view around a bit to find it.
You should be able to use the keys (Q,W, A,S, Z,X to rotate the camera in 3 planes) L with switch on/off the lights and G I think enables mouse view. (K, L, O, P, move and strafe the camera as well).
Andy.
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