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  Triggering behaviour off TransformGroup transforma  (Read 1821 times)
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Offline Breakfast

Senior Duke




for great justice!


« Posted 2002-10-16 11:53:06 »

So, this must have been the last topic posted before the old discussion boards closed. Nice work, me. I think it's a fairly simple operation I'm unable to perform this time, though.

I am trying to create a behaviour that will move a transformgroup in reaction to another TransformGroup that is attached to a RotationInterpolator so it looks a bit like this:


          > ROTATETRANS -> TRANSFORMSHAPE
         /    [rotationInterpolator]
RootTrans
         -> CUSTOMTRANS -> CUSTOMSHAPE
               [custombehaviour]









The trouble I'm having is that if I hand my customBehaviour a copy of the TransformShape's TransformGroup at the start then it keeps it as a static copy. I want to be able to read the current transform3D of that shape, but what I'm getting is the Transform3D it had when it was created.

How to I monitor the transform of that TRANSFORMSHAPE from my CustomBehaviour?
Offline Jeff

JGO Coder




Got any cats?


« Reply #1 - Posted 2002-10-24 21:16:24 »

Im a  bit confused.

Why are you giving it a refernece to a copy of the TransformGroup node rather then a refernce to the actual TransformGroup node?


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Offline Breakfast

Senior Duke




for great justice!


« Reply #2 - Posted 2002-10-25 10:37:47 »

I'm not deliberately doing that- it was just that I couldn't explain what was going on otherwise. There is more detail on this problem in this post: http://www.java-gaming.org/cgi-bin/JGOForums/YaBB.cgi?board=3D;action=display;num=1035237334
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