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  Windows 98 SE Error on closeing Xith3D app  (Read 571 times)
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Offline ender

Junior Newbie




Java games rock!


« Posted 2004-09-26 03:01:10 »

Hello.

I'm a newbie Java developer.

Recently I've tried to use Xith3D to view the performance of native libs on a Pentium III 600, with 192 MB RAM, NVIDIA RIVA TNT2 M64 with 16 MB Video RAM (with the last NVIDIA drivers installed), AGP 4X, running Windows 98 SE (Italian), with tha last NVIDIA Drivers for video card, and Java 1.4.2_04 (for I've tested v. 1.4.2_05 but gave to much problems). I would like to develop a 3D game based on JOGL-Xith3D.

I've also posted this topic to Xith3D forum. They 've been helpfull but not able to resolve my problem.

The problem is:

While running, Xith3D test apps run smoothly, but when I close them, Windows open an allert window with this error (i've tried to translate from allert window of Win98SE Italian):

JAVA caused a not valid page error in
NVOPENGL.DLL module in 0167:6960aa17.
Registry:
EAX=00000000 CS=0167 EIP=6960aa17 EFLGS=00010282
EBX=00000000 SS=016f ESP=00d1fae4 EBP=ffffffff
ECX=d211d010 DS=016f ESI=004785ac FS=47af
EDX=00000008 ES=016f EDI=004785ac GS=0000
Byte at address CS:EIP:
8b 03 85 c0 74 1c 8d 49 00 8b 08 39 b9 a0 42 00  
Stack image:
025d995c 004785ac 000006db 695fe76b 004785ac 004d8718 6964f928 004785ac 004d8718 6964fa59 0280fa70 004d8718 0000000d 69664b35 004d8718 000006da



While the output on the Command Prompt window have been something like this:

Available 12: GLCapabilities [DoubleBuffered: true, Stereo: false, HardwareAccel
erated: true, DepthBits: 24, StencilBits: 8, Red: 8, Green: 8, Blue: 8, Alpha: 8
, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16 ] MS: false 2
Score: 400
Available 13: GLCapabilities [DoubleBuffered: true, Stereo: false, HardwareAccel
erated: true, DepthBits: 0, StencilBits: 0, Red: 8, Green: 8, Blue: 8, Alpha: 0,
Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16 ] MS: false 2 S
core: 636
Available 14: GLCapabilities [DoubleBuffered: true, Stereo: false, HardwareAccel
erated: true, DepthBits: 0, StencilBits: 0, Red: 8, Green: 8, Blue: 8, Alpha: 8,
Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16 ] MS: false 2 S
core: 924
Available 15: GLCapabilities [DoubleBuffered: false, Stereo: false, HardwareAcce
lerated: false, DepthBits: 32, StencilBits: 8, Red: 8, Green: 8, Blue: 8, Alpha:
0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ] MS: false 2
Score: 1144
Available 16: GLCapabilities [DoubleBuffered: false, Stereo: false, HardwareAcce
lerated: false, DepthBits: 16, StencilBits: 8, Red: 8, Green: 8, Blue: 8, Alpha:
0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ] MS: false 2
Score: 1048
Available 17: GLCapabilities [DoubleBuffered: true, Stereo: false, HardwareAccel
erated: false, DepthBits: 32, StencilBits: 8, Red: 8, Green: 8, Blue: 8, Alpha:
0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ] MS: false 2
Score: 144
Available 18: GLCapabilities [DoubleBuffered: true, Stereo: false, HardwareAccel
erated: false, DepthBits: 16, StencilBits: 8, Red: 8, Green: 8, Blue: 8, Alpha:
0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ] MS: false 2
Score: 48
Chosen index: 5
Chosen capabilities:
GLCapabilities [DoubleBuffered: true, Stereo: false, HardwareAccelerated: true,
DepthBits: 24, StencilBits: 8, Red: 8, Green: 8, Blue: 8, Alpha: 0, Red Accum: 1
6, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16 ] MS: false 2
No Vertex Program support, skipping
No Fragment Program support, skipping



Some times, instead, Windows gives no error; but Java gives the next error output, just a line after the output I've written previuosly:

Exception in thread "main" net.java.games.jogl.GLException: Error swapping buffe
rs
  at net.java.games.jogl.impl.windows.WindowsOnscreenGLContext.swapBuffers
(WindowsOnscreenGLContext.java:140)
  at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:292)
  at net.java.games.jogl.GLCanvas.displayImpl(GLCanvas.java:208)
  at net.java.games.jogl.GLCanvas.display(GLCanvas.java:75)
  at com.xith3d.render.jogl.CanvasPeerImpl.render(CanvasPeerImpl.java:1159)
  at com.xith3d.scenegraph.View.renderOnce(View.java:803)
  at com.xith3d.scenegraph.View.renderOnce(View.java:736)
  at com.xith3d.test.CubeTest.<init>(CubeTest.java:181)
  at com.xith3d.test.CubeTest.main(CubeTest.java:201)


Does anyone know why I have this problem and How to resolve it?

Thanks to everyone that will answer this question.

bye, bye

Ender
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