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  Error making context current  (Read 981 times)
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Offline ghassett

Junior Newbie




Java games rock!


« Posted 2004-09-23 18:53:08 »

Does anyone know why I would get this error on some machines but not others?  My app works great (flawlessly) on five out of seven machines -- but these two machines (both IBM laptops) give me this error.  I am experienced using OpenGL from "C" and am setting contexts, etc., correctly ... I'd really appreciate any help!

Thanks


Greg

net.java.games.jogl.GLException: Error making context current
     at net.java.games.jogl.impl.windows.WindowsGLContext.makeCurrent(WindowsGLContext.java:125)
     at net.java.games.jogl.impl.windows.WindowsOnscreenGLContext.makeCurrent(WindowsOnscreenGLContext.java:110)
     at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:162)
     at net.java.games.jogl.GLCanvas.displayImpl(GLCanvas.java:182)
     at net.java.games.jogl.GLCanvas.display(GLCanvas.java:82)
     at net.java.games.jogl.GLCanvas.paint(GLCanvas.java:89)
     at sun.awt.RepaintArea.paint(Unknown Source)
     at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
     at java.awt.Component.dispatchEventImpl(Unknown Source)
     at java.awt.Component.dispatchEvent(Unknown Source)
     at java.awt.EventQueue.dispatchEvent(Unknown Source)
     at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
     at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
     at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
     at java.awt.Dialog$1.run(Unknown Source)
     at java.awt.event.InvocationEvent.dispatch(Unknown Source)
     at java.awt.EventQueue.dispatchEvent(Unknown Source)
     at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
     at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
     at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
     at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
     at java.awt.EventDispatchThread.run(Unknown Source)
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