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Offline azeemsarwar_qau

JGO Visitor



Java games rock!


« Posted 2004-09-14 10:23:15 »

Hello,listeners I want to design a game for mobile-what would be the sequence to accomplish  this task
Offline Matzon
« League of Dukes »

JGO Knight


Medals: 13
Projects: 2


I'm gonna wring your pants!


« Reply #1 - Posted 2004-09-14 12:44:31 »

Since you're being *extremely* vague, I will also...

* design
* implement
* test
* distribute

Offline shmoove

Junior Member




Doh!


« Reply #2 - Posted 2004-09-14 13:25:36 »

Your forgot:
* get rich
* retire

shmoove
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Offline serdarso

Senior Newbie




Java games rock!


« Reply #3 - Posted 2004-11-05 23:15:22 »

as you asked the question very open another approch is;
learn something about J2ME
plan a project
start the porject
see something really moves on the emulator and become happy
meet the first bug
notice it does not work on phone(s) as it is supoosed to
realise you dont know anything yet at all
calculate how much money you could get by working in McDonalds instead of the hours you spent on that game
Curse to Mobile Games and whole industry and give up

well thats the most common life cycle of the Mobile games, hope you will be on the other side or will never start at all if you dont have enough motivation which cant be learned from othesr neither can be bought
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