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  Getting notified when a command menu is shown  (Read 1102 times)
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Offline vredungmand

Senior Newbie




Java games rock!


« Posted 2004-09-09 09:56:57 »

I have written a game that has menu via GameCanvas.addCommand(...). When the user presses a button the menu pops up, all handled somewhere in the J2ME framework. Now I would like to pause the game while the popup menu is visible. Is there a way to do that? How do I get notified / poll to see if the pop up is shown?

Offline shmoove

Junior Member




Doh!


« Reply #1 - Posted 2004-09-09 11:44:12 »

You could use the hideNotify() method.

shmoove
Offline vredungmand

Senior Newbie




Java games rock!


« Reply #2 - Posted 2004-09-09 12:20:06 »

It aint working.

Neither hideNotify/showNotify nor isShown().

I am running directly on a Sony Ericsson K700. Is this a bug? The popup obscuring the GameCanvas is "system screen", right? The method isShown() should go to false and hideNotify() should be called, right?

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Offline Matzon

JGO Knight


Medals: 19
Projects: 2


I'm gonna wring your pants!


« Reply #3 - Posted 2004-09-09 12:34:32 »

some devices don't behave correctly - I don't specifically know about the k700, but from my experience, a lot of phones ignore hideNotify() and other related midlet state methods

Offline vredungmand

Senior Newbie




Java games rock!


« Reply #4 - Posted 2004-09-09 12:54:35 »

Any - aeeeuhhh - alternative methods?

Offline shmoove

Junior Member




Doh!


« Reply #5 - Posted 2004-09-09 14:01:35 »

The K700 implements the Nokia UI classes as far as I know, so maybe using the keyPressed() method to capture FullCanvas.KEY_SOFTKEYx presses could do the trick.

shmoove
Offline shmoove

Junior Member




Doh!


« Reply #6 - Posted 2004-09-09 14:04:21 »

Here's another idea:
Instead of adding all the options as Commands to the Canvas, only add one Command called called "Menu", and when this Command fires open the menu in a List or something (or even better - implement a graphical menu on the Canvas itself). This way you know exactly when the menu is displayed (since it fires a commandAction()).

shmoove
Offline Matzon

JGO Knight


Medals: 19
Projects: 2


I'm gonna wring your pants!


« Reply #7 - Posted 2004-09-10 07:12:44 »

if possible, you might also want to use an ingame rendered menu ?

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