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  zero size drawable  (Read 793 times)
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Offline john.preston

Junior Devvie

Java games rock!

« Posted 2004-08-30 16:01:51 »

Hi, I keep getting a zero size drawable in the init method of the GLEventListener that I use with a GLCanvas that is housed inside a Swing JPanel.

The order of creation is :
JPanel canvasPanel = new JPanel(new BorderLayout());
canvas = GLDrawableFactory.getFactory().createGLCanvas(new GLCapabilities());
renderer = new MapRenderer(this, pFrame, mainPanel); // This is the GLEventListener
canvasPanel.add(canvas, BorderLayout.CENTER);
mainPanel.add(canvasPanel, BorderLayout.CENTER);

Is this the right order. I had it working and made some changes in the order of  the creation of the canvas and GLEventListener and then I can't seem to get it working again.

Hoping someone can help me?Huh?

Offline Ken Russell

JGO Coder

Java games rock!

« Reply #1 - Posted 2004-08-30 22:52:41 »

There is an existing bug filed on the JOGL Issue Tracker related to your problem, but for now please look at the source for the JOGL demos ( which should show you how to make this work.
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