Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (624)
Games in Android Showcase (176)
games submitted by our members
Games in WIP (676)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Sugestion  (Read 1043 times)
0 Members and 1 Guest are viewing this topic.
Offline zingbat

Senior Devvie

Medals: 1

Java games rock!

« Posted 2004-08-28 10:09:30 »

Have an option to use SDL instead of AWT in jogl contexts. Or better yet a plugin system for doing this. It could be possible to obtain a lot more frames from using SDL than AWT. SDL is used in zillions of games and its much more useful, fast (and most likely stable) for games than AWT.

Note that im not sugesting to abolish AWT, but the subject of being stuck, without an option to choose another layer to render opengl contexts is a very big limitation. We were all complaining that Java3D was inflexible and that we couldnt change the bottom layer the api was running upon, but now we are facing the same problem with jogl and the underlying AWT api. The link to AWT is a rigid one and cannot be dynamically changed unless we recompile the entire api ourselves.

Just some sugestion for you guys to thing upon.
Offline kevglass

« JGO Spiffy Duke »

Medals: 272
Projects: 25
Exp: 18 years

Coder, Trainee Pixel Artist, Game Reviewer

« Reply #1 - Posted 2004-08-28 10:21:23 »

Doesn't LWJGL already do this?


Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

KaiHH (15 views)
2015-10-11 14:10:14

KaiHH (15 views)
2015-10-11 13:26:18

BurntPizza (45 views)
2015-10-08 03:11:46

BurntPizza (21 views)
2015-10-08 00:30:40

BurntPizza (26 views)
2015-10-07 17:15:53

BurntPizza (42 views)
2015-10-07 02:11:23

KaiHH (47 views)
2015-10-06 20:22:20

KaiHH (22 views)
2015-10-06 19:41:59

BurntPizza (38 views)
2015-10-06 19:04:48

basil_ (52 views)
2015-09-30 17:04:40
Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!