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  Xith3D dead since David left?  (Read 3245 times)
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Offline darcone

Junior Devvie




Size matters


« Posted 2004-08-14 21:23:03 »

Wondering if there is still any development active of Xith?
Since we are using it for magicosm, I surely hope so.
Online kevglass

« JGO Spiffy Duke »


Medals: 195
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #1 - Posted 2004-08-15 07:32:22 »

Quiet, not dead.

Kev

Offline darcone

Junior Devvie




Size matters


« Reply #2 - Posted 2004-08-15 08:58:41 »

alright  Smiley
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Offline Jens

Senior Devvie




Java for games!


« Reply #3 - Posted 2004-08-15 09:45:20 »

It's not dead. Yuri and Will are still improving Xith3D.

Xith3D Getting Started Guide (PDF,HTML,Source)
Offline pepe

Junior Devvie




Nothing unreal exists


« Reply #4 - Posted 2004-08-16 04:13:50 »

David Yazel left? for what reason?
Did he also left magicosm?

Home page: http://frederic.barachant.com
------------------------------------------------------
GoSub: java2D gamechmark http://frederic.barachant.com/GoSub/GoSub.jnlp
Offline Bombadil

Senior Devvie





« Reply #5 - Posted 2004-08-16 04:59:01 »

Has been mentioned earlier...

In thread Magicosm not looking good...:
Quote
When people leave projects, this is always not so good...

...but as of Xith3D, it is already long time a comunity-driven project. I can tell that some people (OK, at least me) are working on Xith3D core to fix bugs and implement new features. For example, at this time I am working on 3D textures support for Xith3D, and there are also other features to implement.

In short words, Xith3D is not dead.


and ...

Quote
I emailed David many weeks ago but did not get a reply.

However, with Yuri committed, and many other developers using it in their projects, Xith3D will live on regardless.  Thank you Yuri for your continued dedication to the project!

While my personal development efforts at present are concentrated on Odejava, I am very much committed to the continued improvement and maintanence of Xith3D as Odejava & my personal project use it extensivly.

The BSD license means you're not left totally high and dry even if all the main developers were to leave.  Don't worry, we won't let it become abandonware.
Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #6 - Posted 2004-08-16 10:33:33 »

Quote
Did he also left magicosm?

Yes.

The reason I saw was that Magicosm was taking too much time from his "real" job & family or something along those lines.

I think Magicosm suffered much more than Xith3D.  It's too bad.

Offline victorwang

Senior Newbie




i will be uberjavaman


« Reply #7 - Posted 2004-08-16 16:19:57 »

Huh!! does this mean jME will grow to be much better than Xith3D in the long run? It still has Mojomonkey.  Tongue

-=uberjavamantobe=-
Offline Bombadil

Senior Devvie





« Reply #8 - Posted 2004-08-16 16:35:14 »

Quote
???!! does this mean jME will grow to be much better than Xith3D in the long run? It still has Mojomonkey.  :P

And Xith has got Yuri and Will, plus Jens for tuts and docs and tee.
I don't get your point. :)
Offline victorwang

Senior Newbie




i will be uberjavaman


« Reply #9 - Posted 2004-08-16 17:17:43 »

Oh man Mark Powell has basically left jME as well, for the most part:
http://www.mojomonkeycoding.com/index.php?option=content&task=view&id=24&Itemid=48

:-/..I'd better stick with xith..

-=uberjavamantobe=-
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Offline Mojomonkey

Senior Devvie




ooh ooh eee eeee


« Reply #10 - Posted 2004-08-16 17:35:32 »

I haven't quite left, I've just promoted (demoted?) myself to management duties, rather than development duties.

Don't send a man to do a monkey's work.
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #11 - Posted 2004-08-16 22:14:05 »

Xith3d is not dead or dying.

There are several people here with a vested interest in the success of the engine.  Yuri and I are two such people and there are others - just look at some of the applications being built with Xith3D.  

David appears to have ceased work on Magicosm and Xith3D for personal reasons.  In the case of Xith3D however there are developers willing to take up the slack.

So stop worrying and start making games with Xith3D.  That's what I am doing.

Will.

Offline Yuri Vl. Gushchin

Senior Devvie




Speak Java!


« Reply #12 - Posted 2004-08-17 06:04:13 »

Hi,

OK, Again on this topic - Xith3D is not dead. Even more, now some other developers here at JProof make code enhancements that I think may find their place in Xith3D core (at least, as far as I saw just few minutes ago, we have ready ViewingPlatform class, so after making simple usage example I will merge it with core [OK, decision to put it into core comes from the fact that such class is also in Java3D core]).

Yuri

Yuri Vl. Gushchin
JProof Group
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #13 - Posted 2004-08-17 09:20:41 »

Quote

we have ready ViewingPlatform class, so after making simple usage example I will merge it with core


Nice one, thank you!  I used to use it with Java3D and will find it very useful with Xith3D.

Will.

Offline princec

« JGO Spiffy Duke »


Medals: 421
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #14 - Posted 2004-08-17 10:12:23 »

Any news of a LWJGL version?

Cas Smiley

Offline aNt

Senior Devvie




AFK


« Reply #15 - Posted 2004-08-17 10:22:53 »

get the Mac LWJGL done Cas Wink
Offline princec

« JGO Spiffy Duke »


Medals: 421
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #16 - Posted 2004-08-17 11:33:06 »

Elias will be working on it properly very soon, we've got over $1,000 in donations to get the Mac I think.

Cas Smiley

Offline aNt

Senior Devvie




AFK


« Reply #17 - Posted 2004-08-17 14:47:05 »

nice one Smiley
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #18 - Posted 2004-08-17 21:35:27 »

well the Xith3D renderer was ported a while back, what's stopping people using it like it is now?

Will.

Offline aNt

Senior Devvie




AFK


« Reply #19 - Posted 2004-08-17 21:58:38 »

nothing at all Smiley we are... coming soon  Grin
Offline victorwang

Senior Newbie




i will be uberjavaman


« Reply #20 - Posted 2004-08-18 03:11:22 »

Quote
Elias will be working on it properly very soon, we've got over $1,000 in donations to get the Mac I think.

Cas Smiley



wow. i wonder if a thousand people donated a dollar each, or one person donated a thousand dollars.... or someting in between.. either way that's a pretty good sign people aren't giving up on xith  Cheesy

-=uberjavamantobe=-
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #21 - Posted 2004-08-18 03:50:41 »

Quote
wow. i wonder if a thousand people donated a dollar each, or one person donated a thousand dollars.... or someting in between.. either way that's a pretty good sign people aren't giving up on xith  Cheesy
more like several people donated 50-100, but the donation was towards LWJGL not Xith Wink
(recent status update: http://puppygames.net/forums/viewtopic.php?p=4895#4895)

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