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  Grayscale Java3D  (Read 545 times)
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Offline javazoid

Junior Member




Where's Flender?


« Posted 2004-07-15 07:13:36 »

Is there a way to render a scene in grayscale into an offscreen canvas and then grab it into BYTE_GRAY bufferedimage ?

I used something like:

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        // create the offscreen buffer
       pic = new BufferedImage(width,height,BufferedImage.TYPE_BYTE_GRAY);
        offscreenBuffer = new ImageComponent2D(ImageComponent2D.FORMAT_CHANNEL8, pic, true, false);
        offscreenBuffer.setCapability(ImageComponent2D.ALLOW_IMAGE_READ);
        this.setOffScreenBuffer(offscreenBuffer);


But the above gives the error "Canvas3D: Offscreen rendering does not support FORMAT_CHANNEL8"

Mik

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