Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (736)
Games in Android Showcase (224)
games submitted by our members
Games in WIP (813)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Compiling to an EXE restrictions  (Read 1278 times)
0 Members and 1 Guest are viewing this topic.
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2004-07-14 14:10:29 »

I'm aware there are restrictions over what I _should_ use if I want to compile to an exe at the end of the day. One of these things not to use is AWT, this is to do with the native methods that AWT uses and not being allowed to distribute the right parts of the VM.

Can I use things like java.awt.geom where I'm pretty sure there are no native calls without fear?

Kev

Offline princec

« JGO Spiffy Duke »


Medals: 945
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2004-07-15 07:35:27 »

Yes, but you find that the AWT is rather inefficiently modularised - be careful what a trivial little class brings in!

Cas Smiley

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
cybrmynd (137 views)
2017-08-02 12:28:51

cybrmynd (157 views)
2017-08-02 12:19:43

cybrmynd (150 views)
2017-08-02 12:18:09

Sralse (167 views)
2017-07-25 17:13:48

Archive (640 views)
2017-04-27 17:45:51

buddyBro (762 views)
2017-04-05 03:38:00

CopyableCougar4 (1294 views)
2017-03-24 15:39:42

theagentd (1262 views)
2017-03-24 15:32:08

Rule (1235 views)
2017-03-19 12:43:22

Rule (1310 views)
2017-03-19 12:42:17
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!