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  OpenGL Redbook 4th edition, texture chapter online  (Read 1416 times)
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Offline Bombadil

Senior Devvie





« Posted 2004-07-14 10:26:32 »

Thanks to Cas' Sony-OpenGL(ES) thread I also found this info on Opengl.org:
Quote
Addison-Wesley has provided a sample chapter from the 4th Edition on Texturing for download (1.2MB PDF)

http://www.opengl.org/documentation/red_book_1.0/

Since texture compression is also being explained, it's very useful (compared to the older 2nd editions of the online Redbook).
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