I just added an article entitled:
"Loading OBJ Models into M3G
to my "Java Graphics and Gaming
" online book at: http://fivedots.coe.psu.ac.th/~ad/jg/
Scroll down to the bottom of the page for the link,
or go directly to: http://fivedots.coe.psu.ac.th/~ad/jg/objm3g/
The article is about how to display a Wavefront
OBJ model in a MIDP 2.0 midlet using the Mobile
3D Graphics API (M3G for short).
The approach doesn't use the M3G file format.
The software is available for download along with