shovemedia
Senior Newbie 
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Posted
2004-06-23 17:46:20 » |
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this ought to be *extremely* easy, but...
I've created a simple sphere in an environment with a little gravity. I also have a dPlane which i use as the floor (i've also tried a large box).
No matter what settings i use (stepSize, surfaceMu, object densities, etc), the sphere either falls through the floor immediately, or comes to rest, stays completely still for a few seconds, and then continues as if the floor has disappeared.
What gives? The truly baffling thing is that if I trace out the position values every step, they're constant for many many iterations and then all-of-a-sudden start changing again. Bizzare!
source available by request -- but this has GOT to be a common issue.
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