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  Java Gaming Dev Platform  (Read 1273 times)
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Offline johng

Senior Newbie




Bah.


« Posted 2004-06-21 22:56:48 »

Hi all,

Considering buying new laptop.  Being a style-over-content kinda guy I'm drawn to the (low-end) Apple iBook.  

Any known (and limiting) issues regarding Java (particularly game) dev on these?

Thanks for your time,

John G

There's just this and empty space...
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #1 - Posted 2004-06-21 23:51:10 »

The Java VM releases tendto lag Sun's a bit.. There is no JAva 1.5 preview that is publicly available for the Mac yet for instance.   AWT graphics in Java 1.4.2 can be a little slow - depending on a few factors.  (They have made some improvements there.)  but if you are using JOGL then you are all set.

The Mac has Java 1.4 built-in with Web Start.  The OS is slick, I believe it was Jame Gosling that said that Mac OS X is linke Linux with Style and QA.  You get a solid BSD Unix core OS, with a UI that is a zillion times better than anythign I've seen on X windows or Windows.

I'm not sure what sort of graphics chips they are putting in the iBooks these days.  You might get more if you go for a Powerbook.
You can compare the hardware details on the Apple website of course.

Eclipse runs fine on OS X, (was slow -  still might be a bit slower than on Windows, but they have improved the speed so it very usable).

Java 1.5 should be a big deal for Mac, with the OpenGL rendering pipeline and OS X using openGL for the core graphics engine of the desktop (Apple calls its use of OpenGL for the UI Quartz Extreme).

There are currently some issues with LWJGL.  There are a few people looking into that.  But Alien Flux does run fine on Mac, it just doesn't play nice with AWT on Mac.

Offline kevglass
« League of Dukes »

JGO Kernel


Medals: 54
Projects: 20


Mentally unstable, best avoided.


« Reply #2 - Posted 2004-06-22 06:29:28 »

The Java2D performance isn't just a bit slow, its actually non-accelerated altogether. Its the only factor thats stopped me buying a powerbook for the last 6 months.

Although looks like waiting might have been the right option anyway, G5 time.

Kev

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline johng

Senior Newbie




Bah.


« Reply #3 - Posted 2004-06-23 00:48:48 »

Thanks guys

There's just this and empty space...
Offline ribot

Junior Member




Ribot - mobile UI specialist


« Reply #4 - Posted 2004-06-23 21:04:19 »

Just the screen size really:

I just upgraded from a 12inch iBook I bought last November to a maxed out 17inch powerbook.  I seriously think this is the best choice I could have ever made and won't be ever able to switch back to a small screen laptop (however much I like the cute little ibook).

Cheesy

http://ribot.co.uk - design agency focused on mobile
http://www.retrospecs.co.uk - online vintage eyewear store
Offline dtjavanet

Senior Newbie




Java games rock!


« Reply #5 - Posted 2004-07-05 12:58:13 »

Huh

I am going to make a laptop purchase soon. I wish to do java gaming development on it, what brand and spec of laptop would anyone suggest.

Price Range £1000 to £2000

Spec Below

1. Either an Athlon or Intel Centrino
2. 15 inch screen.
3. 512MB Ram (?1024MB)
4. 40GB Hard Drive

Smiley Thanks and Regards

dtjavanet
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #6 - Posted 2004-07-06 01:22:46 »

Just thought I would add to this thread that Java 1.5 (5.0) will be available for OS X 10.4 (also named Tiger),  It was shown to a degree at the Apple developer's conference.  And of course it will have the hardware accelerated OpenGL pipeline for Graphics2D.

Oh, and my choice for a laptop - a Powerbook.  (Sorry, I have seen the light, no more wintel crap for me Smiley.)

http://www.apple.com/powerbook/
http://store.apple.com/

Whatever you choose, go for 1GB RAM.

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