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  2player snake-like game  (Read 1835 times)
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Offline knot

Senior Newbie




Java games rock!


« Posted 2004-06-21 13:56:33 »

Hi Cheesy ,

I made a java clone of this old game 'achtung die kurve'.
You can find it  here , the original game is included in the zip file.

Now I would like to be able to let 2 players play against each other over the internet.

But I really don't have a clue on how to implement this, and which logic should be at client/server etc  Huh

I guess I need the Client to send to the server which keys are pressed, and the Server should send to the Client the positions of each player?  :-/

Any help/tutorial would be greatly appreciated  Wink

Greetz. knot
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #1 - Posted 2004-06-21 14:25:02 »

For a fast-paced game like good old nibbles.bas, I think doing that in a network is EXTREMELY difficult up to impossible!

I cannot see any possibilities to hide latency bigger than a few milliseconds there.

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #2 - Posted 2004-06-21 14:36:16 »

Very close to impossible, I tried a very similar thing with my light cycle clone. Its not really playable across the internet. You might want to say LAN only Smiley

Kev

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