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  ANNOUNCEMENT: Java 3D @ JavaOne 2004  (Read 1555 times)
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Offline kcr

Senior Newbie





« Posted 2004-06-17 20:47:21 »

Good afternoon,

This message is for those who are attending the JavaOne 2004 conference in San Francisco, June 28-July 1.

The Java 3D team will be staffing booth 927 in the Pavilion.

http://www.javaone04.com/catalog/exhibitors.do?action=detail&id=1035

We will also be hosting a Birds of a Feather (BOF) session (BOF-3215)

http://www.javaone04.com/catalog/catalog/sessionDetail.jsp?hd=true&SESSION_ID=1042&form=searchform

at 7:30 PM on Monday, June 28 in Pacific J.

Come learn about the future plans for Java 3D, including:

   .      Java 3D source code availability

   .      Plans for Java 3D 1.4 and beyond

There will be plenty of time set aside for you to ask questions of the Java 3D team.

Thank you for your continuing interest in Java 3D.  We hope to see you in San Francisco.

--
Kevin Rushforth
Advanced Development Graphics Group
Sun Microsystems

kevin.rushforth@sun.com
Offline bmyers

Junior Member





« Reply #1 - Posted 2004-06-19 03:01:46 »

This sounds like it will be a great session, Kevin.

For those of us who won't be able to make it to JavaOne, when will the information be publicly available?  

Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #2 - Posted 2004-06-20 13:54:52 »

Please could I ask a favour of anyone here going to J1 (given that it's thousands of miles away, I won't be going myself...):

Plead with them to make a webstart-compatible distribution of Java3D Grin.

malloc will be first against the wall when the revolution comes...
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline uj

Junior Member





« Reply #3 - Posted 2004-06-23 08:44:47 »

Quote

Thank you for your continuing interest in Java 3D.

My interest? What I would like to know is if YOU are interested in Java3D? It's totally unethical to fool people into start using a package and then suddenly, when they've invested a lot of effort in it, just drop it.
Offline aNt

Senior Member




AFK


« Reply #4 - Posted 2004-06-24 13:44:59 »

sod that!

1: will it work on the MacOSX?
2: can i make stuff and sell it for loads of cash without having to pay SUN?
3: will it do OpenGL shaders- ARB and the like?
4: fullscreen & muilt-screen?
5: can i use other renders lwjgl or jogl?
6: can i use other sound engines fmod?
7: what of UI overlays- can i have swing components as overlays and the events work?
8: can it make me tea instead of just coffee?

aNt
Offline Breakfast

Senior Member




for great justice!


« Reply #5 - Posted 2004-06-24 16:27:46 »

mmmmm.... tea.
Online kevglass

JGO Kernel


Medals: 120
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #6 - Posted 2004-06-24 16:48:21 »

Quote

sod that!  

1: will it work on the MacOSX?
2: can i make stuff and sell it for loads of cash without having to pay SUN?
3: will it do OpenGL shaders- ARB and the like?
4: fullscreen & muilt-screen?
5: can i use other renders lwjgl or jogl?
6: can i use other sound engines fmod?
7: what of UI overlays- can i have swing components as overlays and the events work?
8: can it make me tea instead of just coffee?



1-8 : Is it Xith3D?

Kev

Offline aNt

Senior Member




AFK


« Reply #7 - Posted 2004-06-24 18:06:38 »

Thats an idea- why dont the SUN Java3D dudes just
help on the Xith3D project Smiley that would be JAZZ

dont think we would mind if u wanted to pop a tea bag
on the logo with some sqiggley lines.

hope JavaOne goes well Smiley have fun and tell us whats
new if anyone goes! i'll head out next year to mess it
up with me drunken jokes.
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #8 - Posted 2004-06-27 03:48:15 »

1: will it work on the MacOSX?
YES

2: can i make stuff and sell it for loads of cash without having to pay SUN?
YES

3: will it do OpenGL shaders- ARB and the like?
don't know

4: fullscreen & muilt-screen?
Yes to fullscreen, not sure to multiscreen

5: can i use other renders lwjgl or jogl?
not at the moment

6: can i use other sound engines fmod?
you can use fmod independantly, not integrated

7: what of UI overlays- can i have swing components as overlays and the events work?
Magicosm guys did get that working

8: can it make me tea instead of just coffee?
no

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