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  Lwjgl - Drawing ???  (Read 2128 times)
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Offline javatypo

Junior Duke





« Posted 2003-02-02 20:33:14 »

import org.lwjgl.*;
import org.lwjgl.input.*;
public class lwjgltest {      
public static void main(String args[]) throws Exception {            DisplayMode[] modes = Display.getAvailableDisplayModes();            Display.create(modes[modes.length-1],true);            Keyboard.create();            while (true) {                  Keyboard.poll();                  if (Keyboard.isKeyDown(Keyboard.KEY_Q)) {                        break;                  }            }      }}

How do i make this code beable to draw something like a square on the screen?? Itried but i keep getting native code errors..
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #1 - Posted 2003-02-03 03:57:36 »

Take a look at http://java-game-lib.sourceforge.net/documents/tutorials/opengl/skeleton_code.html in the bottom is a skelton example of drawing a box.

8: Undefined index: online
File: /home/jgo/public_html/Themes/default/Display.template.php (main sub template - eval?)
Line: 161