Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (686)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  help understanding mesh  (Read 969 times)
0 Members and 1 Guest are viewing this topic.
Offline Wizumwalt

Junior Devvie

Java games rock!

« Posted 2004-06-12 21:03:41 »

Hey all,

What exactly is a 'mesh'? What I want to do is select a surface of my geometry (like a side of a tank or a plane) and draw the surface area like a wireframe of small tetrahedrons.

My friend told me that this wired surface is my mesh. Am I understand this right?

Offline nonnus29

Senior Devvie

Giving Java a second chance after ludumdare fiasco

« Reply #1 - Posted 2004-06-12 23:32:57 »

No, a tetrahedron is a 4 sided object like a pyramid.  A mesh is made up of polygons (usually triangles) or a curved surface specified by a bezier patch.  The polygons are made up of vertices.  A vertex is a point in 3d or 2d space.  To render a bezier patch it can be converted to polygons, the number of polygons depends on how closely you desire to approximate the curve.
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Dwinin (63 views)
2015-11-07 13:29:08

Rems19 (77 views)
2015-10-31 01:36:56

Rems19 (69 views)
2015-10-31 01:32:37

williamwoles (104 views)
2015-10-23 10:42:59

williamwoles (91 views)
2015-10-23 10:42:45

Jervac_ (105 views)
2015-10-18 23:29:12

DarkCart (132 views)
2015-10-16 00:58:11

KaiHH (114 views)
2015-10-11 14:10:14

KaiHH (153 views)
2015-10-11 13:26:18

BurntPizza (167 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!