Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (477)
Games in Android Showcase (107)
games submitted by our members
Games in WIP (535)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2] 3
  ignore  |  Print  
  Contest closed NOW?  (Read 23779 times)
0 Members and 1 Guest are viewing this topic.
Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #30 - Posted 2004-06-18 11:50:14 »

Quote


no no .... IIRC:

"... the winners will be notified by email on June 18 ..."




Embarrassed Ah! I thought Kev was just optimistically remembering the 2 as a 1 Wink

malloc will be first against the wall when the revolution comes...
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #31 - Posted 2004-06-18 13:28:25 »

I'm not sure why we didn't enter it.

Mostly some confusion about the rules, and the fact that wurm is still kinda unpolished and rough, I guess.

Play Minecraft!
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #32 - Posted 2004-06-18 13:40:13 »

Less polished than AlienFlux, but 1000x more polished than FG.

Prototypes haven been explicitely allowed!

Now, its too late anyway ...  :-/

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #33 - Posted 2004-06-18 13:43:20 »

Has anybody won yet?

Cas Smiley

Offline donohoedigital

Senior Newbie




built by gamers for gamers


« Reply #34 - Posted 2004-06-18 13:52:48 »

I doubt they will announce today.  They only asked me for my activation keys on the 14th and as of this morning, none have been used.  So my two game entries have not been evaluated by any of the judges as far as I can tell.
Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #35 - Posted 2004-06-18 14:04:30 »

Quote
I doubt they will announce today.  They only asked me for my activation keys on the 14th and as of this morning, none have been used.  So my two game entries have not been evaluated by any of the judges as far as I can tell.


I'm just wondering - did the rules state anywhere that the judges would *definitely* play the games before evaluating them? Wink Maybe it's going to be done on quality of website? Tongue

malloc will be first against the wall when the revolution comes...
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #36 - Posted 2004-06-18 14:20:37 »

Quote
Has anybody won yet?


Yes. You. I'm sure they'll notify you soon.
Roll Eyes

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #37 - Posted 2004-06-18 14:22:14 »

Quote


I'm just wondering - did the rules state anywhere that the judges would *definitely* play the games before evaluating them? Wink Maybe it's going to be done on quality of website? Tongue


There was nothing written about playing! But they are hardcore technical freaks. They only will decompile and judge the code!


HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline DanK

Junior Member




Javver games rock yawel!


« Reply #38 - Posted 2004-06-18 17:22:24 »

Maybe sun was overly optimistic about how many games could be reviewed in a week by 5 people (who all had to play each game). I'm going to use my rough estimate of the number of entries which I'm sure is pretty much wrong, to determine the scientific judging thing (similar to the scientific santa, only less interesting and much simpler math cause big math hurts my brain).

We assume about 250 games, just because I assume 1/3 of the people who signed up submitted and a lot of those people submitted 3 games...

Sun employees probably work 8 hour days, but they are heavily dedicated so they actually work an extra 2 hours just for fun... well, ok, maybe they only do that on weeks when their job is to play games all day... now, we yank out an hour for lunch and 30 minutes for 15 minute breaks, and then we round it down to the nearest hour to avoid any real math... so sun employees work 8 hour days (40 hour weeks, even though I'm pretty sure athomas worked a lot more than an 8 hour day and probably lost some weekend to the games contest near the deadline). Without allowing sun employees to take a bathroom break that's about 10 minutes per game to play a game, write down their judging scores based on the 4? categories in the agreement.... If every game works right away and loads super fast then.... hopefully my math is wrong cause 10 minutes hardly seems like enough time to do anything.

Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #39 - Posted 2004-06-18 17:53:35 »

Maybe blah isn't so wrong .... they are looking for the best 4 games!

So they look at the site, maybe the description....

Tetris?        Next....
Asteroids?  Next....
Solitair?      Next....

From their point of view .... they have to present something in a keynote at JavaOne. I think they can quite easily pick them w/o having to play each.

I still hold my bet on AlienFlux. Excellent in a keynote!

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #40 - Posted 2004-06-18 18:02:01 »

Ain't 3D or networked though.
Fun-wise it's not even as good as Super Elvis.
By what criteria are the games being judged?
Really they needed several categories and announce a winner in each...

Cas Smiley

Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #41 - Posted 2004-06-18 18:06:04 »

EDIT: in response to DanK's post...

Which is, of course, an incredibly stupid way to run such a contest, for the reasons you highlighted Grin (I'm not saying your reasoning is stupid, just that it's stupid for someone to try running one like that, but many do anyway).

From the position of extensive experience and wisdom on this Smiley I can vouch that this is the REAL reason for having "finals" and "semi finals" (and you all cynically thought it was so that you could do two extra rounds of press releases and triple the publicity! Well, OK, it's for that too Wink) Tongue.

What you normally do is:

  • Organizers create a 2D matrix with one row for each category and one column for each of "terrible, poor, normal, good, excellent". Each row is further subdivided into 4-8 rows which are just individual aspects of that category
  • Each box in the matrix has a textual description of what a "typical game" that scored that (terrible, poor, etc) in that category would be like
  • Round 1, each judge just has to print out one sheet for each game, and tick one box in each row
  • Games get e.g. 1 point for poor, 2 for normal, 3 for good, and 5 for excellent - or balanced in some other way depending upon what you are trying to judge for (overall quality, or outstanding specialisms?)
  • The top 20-30 scoring games go through to round 2
  • Round 2 progresses more or less as DanK describes, since now there are only a few games to judge. However, if you want the judges to spend more time on each game, but they are still strapped for time, you go for the IGF model, whereby each game only gets judged by a subset of the judges in this round (also, IIRC, used by the GDC organizers when deciding which conference submissions to accept...). If there are 30 in this round, and 5 judges, each judge will review perhaps 18 games, so that each game has been reviewed by three judges. These scores are used for deciding who goes to the final.
  • Note: because every judge has seen every game even if only for a few minutes, at Round 2 if a judge was surprised a particular game they did NOT review didn't get through to the final, they can bring it up. Usually each judge gets to choose up to one game they didn't review to "bump" into the final.
  • Final is usually 5-10 games, which the judges have a 1-hour or 2-hour meeting to decide on final positions. If the organizers are particularly good at their role and know what they're doing, often you can get judges to decide in half an hour (...and we often had to do this with more than 15 judges; with less than ten it's probably much easier) - but only if they're all in the meeting together (doing this by email, for instance, - or with a few people missing - is a waste of time).


Obviously, you can be lazy as organizer and put in less effort, and you get inferior judging. Or you can beg/cajole/bribe the judges to spend more of their time on it. We tended to find that the process above was an excellent way to make use of everyone's time without wastage (although we still had occasional problems with judges "cheating" and not declaring vested interests Angry)

If the Sun guys didn't do something at least as sensible as this, i.e. made it take much longer or got much less out of their judges, then they have only themselves to blame, since they know there are people around here like me who have run big competitions before with bigger prizes than this. I have no doubt that they did something as better - they did, after all, have the IGF template available to copy Cheesy, and I'm sure Mark DeLoura is an old hand at this sort of thing. It would have been nice to know though (my opinions on the importance of transparency in such things are well known around here Wink)

malloc will be first against the wall when the revolution comes...
Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #42 - Posted 2004-06-18 23:53:43 »

Guess I didn't win anything then. Any lucky people in here care to spill the beans?

Cas Smiley

Offline bmyers

Junior Member





« Reply #43 - Posted 2004-06-19 00:45:10 »

Well, they definitely haven't played our game yet (and it's a client/server game so we *definitely* know they haven't logged in), so I hope the contest isn't actually over!

I would assume they are going to run into overtime -- just means we have to wait anxiously for more days.   Tongue

Offline DanK

Junior Member




Javver games rock yawel!


« Reply #44 - Posted 2004-06-19 05:33:18 »

I had assumed from the letter that they had simply changed the date that the contest results were announced myself, I don't think not being notified today of winning is an indication of anything other than sun probably didn't plan things out nearly as well as you'd think a company of that size would have, there have been plenty of posts where people described the contest rules as poorly thought out (and the clarification post supports that). Anyway, I figure if sun did notify winners today in accordance with the contest rules that they'd probably have asked those people to keep it under wraps, or possibly even made it a contractual obligation, there is a form that has to be sent back to sun by the winners, I remember there was a week time period for it but I don't remember any other details.

The rules outlined a judging system that rated games based on 4 things, and gameplay was one, so I'd assume that the plan was to at least try to play each game, if not I think they'd have required screenshots with the entry so they'd have some criteria for passing a game over unreviewed.

My scientific judging post isn't intended to be particularly accurate, or really taken too seriously, but it does outline that the judges are probably very busy, and probably traumatized for life from playing games...

Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #45 - Posted 2004-06-19 08:28:04 »

Now, as a result, anybody got notified?

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #46 - Posted 2004-06-20 15:14:37 »

i did...

they said, "Congratulations, you have won $45,000 worth of prizes".

After that, i woke up!

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #47 - Posted 2004-06-21 21:32:21 »

Maybe the contest was a fake.....

They needed some games for a lazy afternoon.....

:-/

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #48 - Posted 2004-06-22 00:07:28 »

Well they only get 5 goes at Alien Flux Wink

Cas Smiley

Offline ChrisM

JGO Coder


Medals: 1
Projects: 1


END OF LINE.


« Reply #49 - Posted 2004-06-22 16:38:08 »

Not a fake, just taking longer than expected to judge Smiley  The judges are working on the submissions and we extended their deadline to the end of the week.  Thanks all!

-Chris

Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #50 - Posted 2004-06-23 06:57:58 »

End of wild speculations .... its a pitty ....  Cry Grin

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #51 - Posted 2004-06-23 09:18:37 »

Ooh, seems like there were more entries than we thought!

Cas Smiley

Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #52 - Posted 2004-06-23 09:22:59 »

How many entries did we think?

50?

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline kevglass

JGO Kernel


Medals: 120
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #53 - Posted 2004-06-23 09:27:57 »

Or maybe the judges are really really slooooooowwwwwwwww.....

Of course I didn't say that if you happen to be looking at Survivor right now Wink

Kev

Offline ChrisM

JGO Coder


Medals: 1
Projects: 1


END OF LINE.


« Reply #54 - Posted 2004-06-23 13:04:16 »

Quote
How many entries did we think?

50?



About 100 entries.  Also, the winner will be announced during  the General Session on Tuesday, June 29th.  There SHOULD be a stream off the JavaOne website.

Thanks!

-Chris

Offline Breakfast

Senior Member




for great justice!


« Reply #55 - Posted 2004-06-23 13:13:56 »

Maybe the games are just all really hard...
Offline ChrisM

JGO Coder


Medals: 1
Projects: 1


END OF LINE.


« Reply #56 - Posted 2004-06-23 13:21:03 »

Quote
Maybe the games are just all really hard...



No, just a lot to judge and get done.  That, and we have JavaOne right around the corner.  Lots to do Smiley

-Chris

Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #57 - Posted 2004-06-23 14:42:38 »

It's a shame you can't get a public vote from the show, too. Or can you?

Cas Smiley

Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #58 - Posted 2004-06-24 11:03:02 »

I know whats going on with the judges. They loved Survivor and they can't stop playing it. Each one is saying, "Oh no you wont get past my score!"  Wink

Then comes alien flux, "Awwww, those little poor little fluffie pink things", "ITS OUR DUTY TO SAVE EM"

Then comes groundFX "DUDES! like totally wow!, look at those graphics man! totally rad"

Wink

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #59 - Posted 2004-06-24 11:20:49 »

Nice that you mentioned the addictive qualities of FlyingGuns....   :-/

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Pages: 1 [2] 3
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

E.R. Fleming (15 views)
2014-07-29 03:07:13

E.R. Fleming (5 views)
2014-07-29 03:06:25

pw (39 views)
2014-07-24 01:59:36

Riven (39 views)
2014-07-23 21:16:32

Riven (26 views)
2014-07-23 21:07:15

Riven (28 views)
2014-07-23 20:56:16

ctomni231 (59 views)
2014-07-18 06:55:21

Zero Volt (50 views)
2014-07-17 23:47:54

danieldean (42 views)
2014-07-17 23:41:23

MustardPeter (44 views)
2014-07-16 23:30:00
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!