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  Xith3D using SWT  (Read 1705 times)
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Offline SamiLakka

Senior Newbie

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« Posted 2004-06-07 08:14:51 »


Is it possible to port Xith3D to use SWT instead of AWT? What are the dependencies with Xith and AWT, and where they are? If I should port Xith3D to SWT, should I try to port JOGL to use SWT or would it be easier to port Xith to use LWGL that can run with SWT? All help and tips are appreciated.

Offline princec

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« Reply #1 - Posted 2004-06-07 12:28:35 »

Well - we have LWJGL working just fine with SWT... the question is how far along the Xith->LWJGL port was. Anybody?

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Offline William Denniss

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« Reply #2 - Posted 2004-06-09 07:16:07 »

I tested the LWJGL with the supplied (slightly altered) demos and it worked.  The code is in CVS.

It's not quite a full port - there are some issues which need resolving before the two can be substitutable, mainly AWT stuff I think.


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Offline kevglass

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« Reply #3 - Posted 2004-06-09 07:22:13 »

Is anyone actually working on that?


Offline SamiLakka

Senior Newbie

Java games rock!

« Reply #4 - Posted 2004-06-09 07:25:30 »


I think that the userinterface- package will need some work to get it working with SWT. Have you had an look? The reason why I'm asking is that I won't do any duplicate work. I will look at the source later and perhaps I can help (at least in debugging) :-)

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