Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (292)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  constant fps strategy  (Read 550 times)
0 Members and 1 Guest are viewing this topic.
Offline verence

Senior Newbie




let there be rok.


« Posted 2004-06-03 15:10:19 »

it may be that this was asked before, but if, i couldn't find the thread Smiley

what are your strategies to get a constant fps rate? i'm using a typical main loop:

while(running) {
   calculation();
   renderFrame();
   sync();
}

except that i don't have a good strategy for sync(), and that's why i'm asking Smiley

ok, thanks in advance
Offline misterX

Junior Member




java forever!


« Reply #1 - Posted 2004-06-12 09:50:27 »

well... this isn't the way j3d is meant to be used.
The rendering is done automatically and the computations relative to the scene should be put in behaviors. Like this, you have an intuitive universe, with stable framerate.
...j3d doesn't need any main loop, nor the methods you've mentionned above.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (66 views)
2013-05-17 21:29:12

alaslipknot (75 views)
2013-05-16 21:24:48

gouessej (107 views)
2013-05-16 00:53:38

gouessej (103 views)
2013-05-16 00:17:58

theagentd (114 views)
2013-05-15 15:01:13

theagentd (103 views)
2013-05-15 15:00:54

StreetDoggy (148 views)
2013-05-14 15:56:26

kutucuk (171 views)
2013-05-12 17:10:36

kutucuk (169 views)
2013-05-12 15:36:09

UnluckyDevil (178 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.081 seconds with 21 queries.