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  Graphics and Graphics2D speed difference?  (Read 1380 times)
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Offline zulo

Junior Devvie

Java games rock!

« Posted 2003-02-10 17:15:00 »

I have experimented a bit with Graphics2D,but I am now creating a fullscreengame in java 1.4 and using volatile images for sprites. Should I use Graphics2D to render? or Graphics?
I usually do g.drawImage, but would it be faster rendering if I cast g to Graphics2D?
or maybe there is no real speed difference between Graphics2D and Graphics?

Offline zparticle

Senior Devvie

Thick As A Brick

« Reply #1 - Posted 2003-02-10 18:15:56 »

Since the Graphics object you are using IS a Graphics2D object you aren't going to gain anything by casting it and then using the same method. Cast it only when you need to use some of the new methods, whatever they may be.

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