I'm writing an application game, and i'm at the part where im adding graphics and sound. So now, what would be the simplest & fastest? I'm thinking of using AudioClip for sound (from Applet) but think I read somewhere that that has a memory leak. Also, should it be used in a application? I've gotten it to work in a simple application but I haven't tested it in a game situation to check for slowdown.
And what is the easiest/best way to load images? currently, I'm using Toolkit.getToolkit().getImage().