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  Collections API in ArcadeGame Programming?  (Read 1970 times)
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Offline 20thCenturyBoy

Senior Devvie


Medals: 3


So much to learn, so little time.


« Posted 2004-05-21 00:20:03 »

Does the Collections API incur too much of a performance hit in arcade-style Java games? I really like the API but I have a sneaky suspicion that it is probably overkill for games where an array can do the job. Am I right? Or am I prematurely optimizing?

20thCB

"I have never done unit testing and I don’t find it a very useful concept" - Jonathan Blow
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