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  Incorrect perspective??  (Read 779 times)
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Offline lachinois

Junior Newbie

Java games rock!

« Posted 2004-05-10 22:29:15 »


I'm using Xith3D to do a simple Cube (like in the tutorial). However, I'm noticing something that I dont find "normal".

If you take the Cube example from the getting started guide (xith3D.Cube) and get a bit closer with the "camera" it seems like the vertexes that are closer to the camera and on the sides are getting overly streched. Is this really normal? It looks like the perspective effet is exagerated to the point of making lines seem crooked.

Is there a way of modifying the perspective effect?

Thanks in advance!
Daniel Shane
Offline nalleolsson

Senior Newbie

Java games rock!

« Reply #1 - Posted 2004-05-11 04:10:51 »

setFieldOfView() on the view, set it to 22.5 degrees.
Offline lachinois

Junior Newbie

Java games rock!

« Reply #2 - Posted 2004-05-13 04:34:28 »

That did the trick!

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