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  Changing my geometry arrays doesn't change my anim  (Read 1018 times)
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Offline cep21

Junior Devvie




Java games rock!


« Posted 2004-05-07 03:13:38 »

I create my geometry as:

       groupGeometry=new TriangleArray(numTriangles*3,TriangleArray.COORDINATES | TriangleArray.NORMALS |
                TriangleArray.TEXTURE_COORDINATE_2 | TriangleArray.BY_REFERENCE);

       groupGeometry.setNormals(0,myCurrentNorms);

       groupGeometry.setCoordinates(0,myCurrentCoords);

       groupGeometry.setTextureCoordinates(0,0,myCurrentTexCor);


Then, later on each iteration of my rendering while(true) loop, I update myCurrent* by calling the updateData method of the geometry with my GeometryUpdater, which changes my coord positions.  I have checked the arrays and they change correctly, but my program doesn't show the geometry animating at all, it just looks like it did when it was first loaded.

Any ideas why?
Offline cep21

Junior Devvie




Java games rock!


« Reply #1 - Posted 2004-05-08 15:41:54 »

Is the question not clear enough?  No ideas why?
Offline hawkwind

Junior Devvie




Java games rock!


« Reply #2 - Posted 2004-05-09 00:54:35 »

Yo!  Check out my tutorial on the xith.org site.  You most likely have not extracted and reset the actual coordinates

http://xith.org/tutes/GettingStarted/html/more_fun_with_textures.html
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