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  java3d timer in applet  (Read 1113 times)
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Offline lemmy

Junior Newbie




Java games rock!


« Posted 2004-04-30 09:51:12 »

Hi,
Is it possible to use the Java3d timer in an applet without downloading all of Java3d? Is it possible to isolate the timer classes and package them with the applet?
Thanks,
L
Offline Herkules

Senior Devvie




Friendly fire isn't friendly!


« Reply #1 - Posted 2004-04-30 10:03:02 »

No.

Legal issues aside, the timer uses native code from a dll that has to be installed upfront.

If you can wait a bit .... 1.5 has an equally good timer on board.


HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
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