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  [Odejava] Modelling a room  (Read 846 times)
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Offline kents1

Senior Newbie




Java games rock!


« Posted 2004-04-29 16:23:17 »

Hi guys,

I'm very new to ODEJava so it may be obvious.  I understand that creating a GeomPlane can be used to model static ground geometry, but how would I go about doing the same for walls and ceiling - i.e inside a large cube?
BTW - this library is so cool, well done.
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #1 - Posted 2004-04-29 23:26:24 »

just create several boxes and add them to your Scene (don't attach them to a body).

Will.

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