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Projects: 3


Java manmoth is coming!


« Posted 2003-02-02 10:09:15 »


hi guys... i have completed my map editor

but i have to load all images to create a small map.
therefore many images that i don't use, but i still have to

load it.

then i think i want to create the map using

MemoryImageSource, saving pixel by pixel.
but (once again) i don't know how to use it, i have lack

knowledge about color.

anyone can show me links about saving/loading an image to a

file? or a code maybe?
and how the performance if i using MemoryImageSource? slow or

fast? and i only use AWT for my game


thanxx

Golden T Game Engine - Java2D/OpenGL Game Engine
Golden T Website | Golden T Forum
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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