Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (701)
Games in Android Showcase (203)
games submitted by our members
Games in WIP (774)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Compiling a BeanShell script into a class?  (Read 1350 times)
0 Members and 1 Guest are viewing this topic.
Offline Eliwood

Junior Devvie




Stencyl


« Posted 2004-04-24 18:40:50 »

For my game, I'm using BeanShell to allow my users to script the game objects (i.e. the player, enemies, blocks etc.). BeanShell scripts are interpreted, which will cause some slowdown when there are tons of objects. It was mentioned that BeanShell scripts could be compiled into Java classes but the guide on the BeanShell site never said how.

I can guess that you wouldn't use the standard compiler which would choke on the scripting language leniencies. Does anyone know how this is this done?

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
ral0r2 (233 views)
2016-11-23 16:08:26

ClaasJG (375 views)
2016-11-10 17:36:32

CoffeeChemist (466 views)
2016-11-05 00:46:53

jay4842 (517 views)
2016-11-01 19:04:52

theagentd (528 views)
2016-10-24 17:51:53

theagentd (520 views)
2016-10-24 17:50:08

theagentd (475 views)
2016-10-24 17:43:15

CommanderKeith (470 views)
2016-10-22 15:22:05

Roquen (443 views)
2016-10-22 01:57:43

Roquen (317 views)
2016-10-17 12:09:13
List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!