There are tons of really crappy Java games out there that actually give Java gaming a bad rep. (they promote the stereotype of slow, trivial stuff that the industry isn't interested in.)
True, 100% true. But that's not so, say, correct to decide that every specific one is crappy/slow without trying it and understanding collaboration efforts of the author.
I see hosting of game project at java.net as an important motivation factor, especially for young talented developers, and I don't think that it is a good idea for community to ignore this.
Java.net has some rules on deletion of abandoned projects, and if we see that some project "gives Java gaming a bad rep", then we can delete it any time.
I think what we need is a checklist of criteria for java.net games, e.g. a list of questions, that we can refer to when evaluating projects.
If games.java.net, the showcase for our cause, doesn't set some sort of standards then it contributes to the problem just as much as it tries to help.
I think we need to bring this issue up with the Board.
Yes, Yes, Yes.
Yuri