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  need help with java 3d characters  (Read 944 times)
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Offline lunarknight

Senior Newbie




Java games rock!


« Posted 2004-04-21 14:07:51 »

I need help with how to implement skeletal animated 3d characters in java 3d scene graph. Would each animated body part be a seperate geometry controled by an interpolator?

Or maybe there's a way to get one mesh and have interpolators act upon only some vertices of that mesh?
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