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Offline darkprophet

Senior Member




Go Go Gadget Arms


« Posted 2004-04-12 19:24:01 »

Hi all,
I am having trouble implementing a good lense flare for jME, it is using LWJGL at the mo.

Can anyone direct me in the right direction, or even better, provide some code for doing it in OpenGL?

thx

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Mojomonkey

Senior Member




ooh ooh eee eeee


« Reply #1 - Posted 2004-04-12 19:56:19 »

nehe.gamedev.com's lesson 44 is a pretty good tutorial to get you started.

Don't send a man to do a monkey's work.
Offline renanse

Junior Member




Intelligence is light to a dark world.


« Reply #2 - Posted 2004-04-12 20:23:28 »

DP, if this is a design for jME, don't you think jME boards would be a good place to hash this out?  Just a thought...

Renanse  (ruh-NON-say)
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Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #3 - Posted 2004-04-13 09:50:27 »

i did post there, didn't get an answer!

nehe's is a good place to start. Im on it.

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
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