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  which images?  (Read 1110 times)
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Offline RadiuS

Junior Newbie




Dum ti dum...


« Posted 2003-01-28 15:11:11 »

Are there any rules about when to use which class for image? I know theres the normal class Image, often not preferred. Then theress BufferedImage and VolatileImage. i believe VolatileImage is hardware accelerated. Should i always use BufferedImage or if not when should I use VolatileImage (for instance for big images like background which should i use)? Thx!
Offline TitusBH85

Senior Newbie




Java games rock!


« Reply #1 - Posted 2003-02-02 15:38:04 »

Sad to say, i have never try VolatileImage before but from what I know BufferedImage is good enough for most imaging. For making background, you should try using tiles and VolatileImage. I heard VolatileImage is good in making background.

You should also try BufferStrategy if you are making fullscreen application game.
Offline RadiuS

Junior Newbie




Dum ti dum...


« Reply #2 - Posted 2003-02-04 11:16:07 »

thats what i suspected, thanks!
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