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  Working on a block based scene editor for my game  (Read 346 times)
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Offline Ali-RS

Senior Newbie


Medals: 6
Projects: 1


Java Game Developer & Korean Drama Fan


« Posted 2020-03-26 09:15:05 »

Hi guys Smiley

Am I allowed to showcase my JME related stuff here?

I have been working on a Block based scene editor for my game. Some of the features are:

    Spawn Block:
    I use @remy_vd’s Blocks library with custom block shapes and types. Supports exporting of chunk data to file with the provided API in the library.

    Model Plotters:
    Handy groovy scripts that facilitate plotting objects (walls/fences/trees/…) on blocks.

   Entity Spawn: (WIP)
    Spawn actual game entities. (i.e NPCs, buildings,…)

    Navigation Shape:
    Supports building polygonal navigation shape for the scene.

And some screenshots of a demo scene I created:















And a video:

<a href="http://www.youtube.com/v/9XdOcUD9uXI?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/9XdOcUD9uXI?version=3&amp;hl=en_US&amp;start=</a>


Link to the post on JME hub:
https://hub.jmonkeyengine.org/t/march-2020-monthly-wip-screenshot-thread/42982/4?u=ali_rs


Regards

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