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  Bumpy Boi ! An awesome android Libgdx game !  (Read 2727 times)
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Offline Zeldar
« Posted 2019-11-07 21:08:43 »

Bumpy boi is a platformer for android !
<a href=";hl=en_US&amp;start=" target="_blank">;hl=en_US&amp;start=</a>

This is a game has been extremly polished in order to offer one of the best platforming experience available on android.

Featuring puzzles, high speed, leaderboards, a large amount of playable characters, each with it's unique playstyle... and more !

Try this revisited genre, available in the play store here ->
Offline Dregron
« Reply #1 - Posted 2019-11-08 14:48:57 »

Love how smooth the animation and how much you feel the weight of everything! 
Think it needs a bit more publicity because it looks very polished.  Grin

Good job man keep it up!
Offline teletubo
Global Moderator

JGO Wizard

Medals: 76
Projects: 4
Exp: 8 years

« Reply #2 - Posted 2019-11-15 18:30:24 »

I just gave your game a go and I do agree that the gameplay is very polished, it feels great popping the "coins" with all the powerups and stuff.
I was impressed when the music started playing matching my power up.

That said, I still think you could improve in some aspects.

Firstly, before I even get the chance to play the game it already asks me to connect to google Play Games, while asking for access to my files on Google Drive ?? that's a lot to ask from a new player that has no idea if he will even enjoy your game ! Huge barrier there, needless to say I didn't permit access to my google drive.

I think the interface is confusing, When selecting the character I couldn't tell why I could pick some and why I couldn't pick others. I did click the diamond but only later I understood that I was unlocking them (it was not clear before that they were locked, they looked pretty available to me).

On a Technical note, everytime I leave the game then go back to it the fonts are screwed up. They appear only as black squares:

I think this used to happen to me when i was storing BitmapFont objects in static members. You should not use static members to store libgdx disposable assets.

Lastly, I honestly think you should hire an artist. I really think your game feels great, but for me it just doesn't come out as a commercial game with the current art. I can't feel anything towards the Balls. I am not willing to spend real money on a slightly different... ball. They're cute, yes, but just imagine that Angry birds were "Angry Balls" and their enemies are the evil squares. You see what I mean ?
Balls and squares do work when your approach is something minimalistic/geometric and all your game follows the same aesthetics. But in your case it feels like a Popcap game .. but it doesn't look like one. So something just doesn't fit.
I hope you see this as constructive criticism because I was really impressed with how the game felt.

Anyway good work, and good luck !

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Zeldar
« Reply #3 - Posted 2019-11-18 09:25:06 »

@Dregron : thanks ! glad you enjoyed it Smiley

@teletubo : thanks for all of your valuable points ! i'll consider each of them
edit: the game should just have requested the google drive appdata folder access, so that it could save your game state in the cloud in case you switch phone
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