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  exploration rpg  (Read 594 times)
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Offline buddyBro
« Posted 2018-02-02 21:18:14 »

Here's a gif of an early wip project.

Click to Play


project emphasis on:
1) fast-paced mobility,
2) using crafted rather than random-drop item & gear,
3) crafting involves choices, rather than a linear progression of X is better than Y in all aspects,

All feedback greatly appreciated
Offline buddyBro
« Reply #1 - Posted 2018-02-03 18:11:54 »

Given there are no textures, and cubes have a bunch of sharp 90deg edges, I've implemented a simple antialiasing solution
Anti-alias off:

Anti-alias on:
Offline bornander
« Reply #2 - Posted 2018-02-03 20:05:07 »

Given there are no textures, and cubes have a bunch of sharp 90deg edges, I've implemented a simple antialiasing solution
Anti-alias off:

Anti-alias on:


Looks cool, it drops off from a standard minecraft-like look to a cartoon rendered at a distance.
I like it.

Try my Android games: Grapple | Hovercraft | Lala
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