Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (744)
Games in Android Showcase (225)
games submitted by our members
Games in WIP (825)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Drone Swarm  (Read 1118 times)
0 Members and 1 Guest are viewing this topic.
Offline Gornova
« Posted 2017-10-15 19:50:07 »

Today after long time I've put some time together to work on a small prototype, inspired from Swarm RTS.

Drone Swarm is a single player real time strategy game where player controls a lot of small drones and fight against AI controlled players to conquer the galaxy!

You are one of the reds, btw!

Blue AI try to attack your home station when part of drones fleet is far away


In this first release there are the basic concept:

- base stations with influence radius
- drones that spawns regulary from base stations
- player can control where drones goes next drawing select boxes
- simple AI that attack player stations

My idea is to work a little bit on this small prototype in the future, in particular add a proper AI, levels and more players to interact with it. When I will have a solid foundation I hope to work on gameplaye elements and create, hopefully, something unique.

Nothing incredible, but you can try it now on Itch.io:




p.s: any suggestions or feedback are welcome, even on early stages!
p.s: open source on Github

Blog | Last game Drone Swarm
Offline meva

Senior Newbie


Exp: 3 years



« Reply #1 - Posted 2017-10-15 21:18:58 »

Good concept.

You can introduce some different types of drons. For example scouts, light armored but very fast with long view range. Fighters, general purpose. Bombers, slow but heavy armed, designed to attack planets.
Offline JaredBGreat
« Reply #2 - Posted 2017-10-16 02:09:38 »

Well, I'll have to try this out.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Gornova
« Reply #3 - Posted 2017-10-16 07:17:50 »

Good concept.

You can introduce some different types of drons. For example scouts, light armored but very fast with long view range. Fighters, general purpose. Bombers, slow but heavy armed, designed to attack planets.

Sure! I'm thinking also to introduce a campaign mode where you can spend tech points and unlock new units

Well, I'll have to try this out.

Let me know what do you think !

Blog | Last game Drone Swarm
Offline Gornova
« Reply #4 - Posted 2017-10-30 21:19:45 »

Version 0.2 is up on itch.io and gamejolt!

In this update I've just added a neutral zone, so player can conquer it and take advance of it!

Blog | Last game Drone Swarm
Offline Gornova
« Reply #5 - Posted 2017-12-04 21:58:04 »

Version 0.3 is up on itch.io !

In this version:

- player can more easily select drones drawing selection boxes
- simple AI that attack player stations and drones!

Blog | Last game Drone Swarm
Offline VaTTeRGeR
« Reply #6 - Posted 2017-12-05 12:03:38 »

The box selection is highly counter-intuitive, in your game one needs to

press->release->drag->press->release

to select whereas normally this would be

press->drag->release

Another thing is that the selection color does not go back to white and units often just stop moving after fights.
It runs well (until it lags because the unit production is infinite) though and the flocking looks good.
Offline Gornova
« Reply #7 - Posted 2017-12-05 13:43:34 »

thanks @VaTTeRGeR for your feedback!

I agree selection could be more intuitive, I hope to create something like an RTS (Starcraft, Warcraft) following your advice, really appreciated!

I miss the stop moving bug, thanks for noticing it

Blog | Last game Drone Swarm
Offline Gornova
« Reply #8 - Posted 2017-12-06 21:10:13 »

Version 0.4 on itch.io !

This time I've shared more toughts on this release and future work, so feel free to try the game and feedback!

@VaTTeRGeR: what do you think about new selection mode?

In this release:
- new selection mode: drag selection boxes
- added a proper menu and level selection screen
- improved basic AI

Blog | Last game Drone Swarm
Offline VaTTeRGeR
« Reply #9 - Posted 2017-12-06 21:19:00 »

The AI kicks my ass any time now with it's higher unit output Grin

The circles around the base do not appear btw Huh

The selection is nice now!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Gornova
« Reply #10 - Posted 2017-12-06 21:29:40 »

Insta-feedback! Thanks!

Now AI it's a little bit stronger and yeah circles around bases are gone for now, I'd like to find a better way to display them in the future!

Blog | Last game Drone Swarm
Pages: [1]
  ignore  |  Print  
 
 

 
Ecumene (149 views)
2017-09-30 02:57:34

theagentd (214 views)
2017-09-26 18:23:31

cybrmynd (301 views)
2017-08-02 12:28:51

cybrmynd (288 views)
2017-08-02 12:19:43

cybrmynd (297 views)
2017-08-02 12:18:09

Sralse (291 views)
2017-07-25 17:13:48

Archive (968 views)
2017-04-27 17:45:51

buddyBro (1094 views)
2017-04-05 03:38:00

CopyableCougar4 (1670 views)
2017-03-24 15:39:42

theagentd (1430 views)
2017-03-24 15:32:08
Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!