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  alternia  (Read 2611 times)
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Offline girthquake
« Posted 2017-08-04 08:09:35 »

I started playing sub-terrania on sega megadrive and wanted to try re-make it. It's basic at the moment but works.


w,a,s,d - move
space - shoot
tab - ult
esc - reset
shift - debugrenderer

Next I plan on making the zone area with textures and not just black rectangles. Not sure how yet, might try making the zone with a chainshape or patching polygons together. Enemies and objectives will come later.

I'm still an amateur with java and libgdx, but I think this will be a nice learning curve.

In case no ones played sub-terrania.

The spaceship, background and digital sounds are all from
I made the particle effects and a friend made the music.

<a href=";hl=en_US&amp;start=" target="_blank">;hl=en_US&amp;start=</a>

Offline gouessej
« Reply #1 - Posted 2017-08-05 11:18:37 »


Thank your for releasing the source code. Maybe a bit more comments would be welcome. You prove that creating decent games with some artworks on opengameart is possible Smiley

Julien Gouesse | Personal blog | Website | Jogamp
Offline girthquake
« Reply #2 - Posted 2017-08-05 16:27:46 »

Hey thanks for the kind words, I'm really bad with creating my own art work. Luckily there's some nice ones out there!   

Tbh I'm not sure what you mean about comments, is it the commenting in my code? If thats the case I agree, I never expect anyone to read my code haha

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