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  Physics Platformer Puzzle Game [with source code]  (Read 3547 times)
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Offline SteveSmith
« Posted 2017-06-25 08:48:13 »



My latest project is a physics-based platformer/puzzle game (using JBox2D) and my first project to use a simple entity-based system, something I've not tried before.  It's the next evolution of OOP and a great way to write games while keeping everything simple.  And the advantage of using a physics engine is that you don't need to write your own collision code. Smiley

<a href="http://www.youtube.com/v/7ehOl4TCUFI?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/7ehOl4TCUFI?version=3&amp;hl=en_US&amp;start=</a>

There's currently 8 simple levels.  Each one involves trying to get to the exit somehow.  I'll probably add more as I get ideas and inspiration for physics-based puzzles.

Full source is available here: https://bitbucket.org/SteveSmith16384/physicsplatformer  .   This source should "just work", and compile and run without any messing about. Smiley



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