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  LibGDX How should i render a random generated map  (Read 572 times)
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Offline ThePumkinMelon

Junior Newbie


Exp: 1 month or less



« Posted 2017-05-14 12:45:35 »

Hello first thing first i want to say i am VERY! New to coding,game dev, and java so be nice if the fix is very easy.

I got the generater form here: http://javagamexyz.blogspot.com.au/2013/03/terrain-generation.html

Ok my ? is how should i render. Some thing like
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MidpointDisplacement md = new MidpointDisplacement();
      temp = md.getMap();
      for(int row = 0; row < temp.length; row++) {
         for(int col = 0; col < temp[row].length; col++) {
         }
           
      }

But what should i use to render (what do i add the texters to?)

All help is welcomed.

Thank You
Offline ThePumkinMelon

Junior Newbie


Exp: 1 month or less



« Reply #1 - Posted 2017-05-14 12:46:49 »

If you need more info just ask. Thanks
Offline Ecumene

JGO Kernel


Medals: 193
Projects: 4
Exp: 8 years


I did not hit her! I did not!


« Reply #2 - Posted 2017-05-14 12:57:12 »

I don't know how far you've followed these tutorials, but later on the author describes how to move around the map, render it and give it textures.

Map Movement : https://javagamexyz.blogspot.ca/2013/03/the-game-map-pt-2-level-2.html
Rendering : https://javagamexyz.blogspot.ca/2013/03/the-game-map-level-2.html

If that's what you're looking for...

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Offline ThePumkinMelon

Junior Newbie


Exp: 1 month or less



« Reply #3 - Posted 2017-05-14 15:23:58 »

I have read that but do not understand
Help?
thx tho
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