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  GLCanas Functionality  (Read 573 times)
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Offline giles7777

Senior Newbie




Java games rock!


« Posted 2004-03-10 16:22:48 »

I've got a request for a setUserData(Object obj) / getUserData(Object obj) method on GLCanvas.  When getting AWT events it would be helpful to be able to attach some information to the canvas to help with processing.  Specifically I want to drop a structure which has data to perform the 2D to 3D world coordinates transformation.  Java3D had a specific Canvas3D object which did this that got passed back in AWT events.  In JOGL I'm just getting back a GLCanvas.  
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