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  Ashworld  (Read 6905 times)
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Offline orangepascal
« Posted 2016-12-16 09:45:11 »



Hey guys, I like to introduce my new game: Ashworld.
It's an open-world game, mixing driving, shooting, and platforming into one big action adventure type thingie!

I hope to release the game Q1 2017.. possibly Q2.. we'll see! :p

Here are some screenies to look at:







Click to Play


Click to Play


Click to Play


You can read up on development in more detail here: http://techblog.orangepixel.net/2016/12/its-called-ashworld/

but I'll also be sure to update this thread with more screens, info and videos when I get them Wink

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline princec

« JGO Spiffy Duke »


Medals: 906
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2016-12-16 10:38:03 »

Looks brilliant as ever!

Cas Smiley

Offline NegativeZero

JGO Kernel


Medals: 321
Exp: 1 month or less


Zero but not.


« Reply #2 - Posted 2016-12-16 11:06:27 »

Stop making us look bad!

[Begrudgingly gives medal]

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline bornander
« Reply #3 - Posted 2016-12-16 13:20:25 »

This looks really cool!

Well done.

Try my Android games: Grapple | Hovercraft | Lala
Offline Gornova
« Reply #4 - Posted 2016-12-16 13:32:23 »

insta-medal

I was wondering yesterday.. "but where is orange pixel update? " and here you are!
I like the atmosphere and the overall "feel" of the game so far: pixel art is really cool!

I hope you will show us some good old vehicle fighting, because was most part of mad max: fury road Tongue

On the other side, I don't like the "poster", too cartonish/maga, I prefer more dark theme for this kind of game!

Any way, good work so far!

Blog | Last game A droid story
Offline FabulousFellini
« Reply #5 - Posted 2016-12-16 16:45:28 »

Looks great!  I really like the consistency of your artwork in all your games.

-FabulousFellini
www.fabulousfellini.com
Offline orangepascal
« Reply #6 - Posted 2016-12-16 18:45:50 »

thanks guys! been working for a lot of months on this one, huge pain getting the game to where it is now
mostly because I don't play or fully understand the fun in open world games  Grin

but I got it all coming together, now it's just the last 10% left Wink

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline ivostojanov
« Reply #7 - Posted 2016-12-21 09:42:25 »

Games like these make me nostalgic, awesome work, keep going :3

Kickin' it old school :3
Offline orangepascal
« Reply #8 - Posted 2017-01-06 19:23:08 »

Added a chainsaw this week:
Click to Play


and worked on a unlockable Codex:


and tweaked all the effects and graphics a bit


got a rough version of a trailer/teaser coming hopefully next week, showing a lot more of the game.
for a bit more technical stuff there's a new : developer blog

Also tested and improved the touch-controls and got MFI controller support up and running nicely!

still hopeful on the Q1 2017 release window! Smiley

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline FabulousFellini
« Reply #9 - Posted 2017-01-06 19:30:23 »

This looks awesome!  Smiley

BUT whenever I try to go to the dev blog, I get this error:

This site can’t be reached
%22http’s server DNS address could not be found.

-FabulousFellini
www.fabulousfellini.com
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline princec

« JGO Spiffy Duke »


Medals: 906
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #10 - Posted 2017-01-06 19:35:00 »

hack the URL, dude...

Cas Smiley

Offline FabulousFellini
« Reply #11 - Posted 2017-01-06 19:36:55 »

hack the URL, dude...

Cas Smiley

lol I didnt realize I could just take out the %22 and it would work, sorry.

-FabulousFellini
www.fabulousfellini.com
Offline princec

« JGO Spiffy Duke »


Medals: 906
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #12 - Posted 2017-01-06 19:39:18 »

That's why I'm on the big bucks  Cool

Cas Smiley

Offline orangepascal
« Reply #13 - Posted 2017-01-07 09:34:14 »

 Grin

fixed url for convenience :p

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline orangepascal
« Reply #14 - Posted 2017-01-18 09:14:09 »

<a href="http://www.youtube.com/v/JttwxO1RStY?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/JttwxO1RStY?version=3&amp;hl=en_US&amp;start=</a>

just a little teaser!

I'm now at about 98% done with the game, but there's still a bunch of weeks before it launches to iron out bugs and tweak stuff.

things left to do:
- add achievements + leaderboards
- add the final few story-missions
- test, test, test, test!

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline orangepascal
« Reply #15 - Posted 2017-05-11 14:14:09 »

Few months later, still working on Ashworld.  It's coming along very nicely tho, there's a lot of content and mechanics added.
Here's a little video showing a recent "alpha" build:

<a href="http://www.youtube.com/v/uqNnc93OM80?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/uqNnc93OM80?version=3&amp;hl=en_US&amp;start=</a>

Working towards a public-beta / early-access sort of release on PC. While there are still things I want to add, the biggest and hardest gameplay parts are now working (missions, driving, fighting, platforming, etc).


the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
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