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  How to do Outline fonts in LWJGL?  (Read 1497 times)
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Offline Harley Rana

Junior Member




Java games rock!


« Posted 2003-01-19 23:51:50 »

Hey i want to get some cool out line fonts in lwjgl, but not sure how to get around the native windows code used in the nehe lesson14.

Could use use java.awt.Font.createGlyphVector() > getGlyphOutline() > getPathIterator() > render each point into GL_POLYGON?  

What is the best way to get good outline fonts?
Sick of my crappy textured fonts.

Im really new to lwjgl, so any advice no matter how stupid.  Smiley
thanks,harley.
Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2003-01-20 10:08:01 »

That's the kind of thing.
I think you want to use the GLU tesselator to actually create triangle lists (ie. solid shapes) out of the outlines. But how that works is beyond me coz I've never done it before.

Cas Smiley

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