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  Space Grunts update 28  (Read 3449 times)
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Offline orangepascal
« Posted 2015-11-18 10:18:07 »

The game is in Early Access on Steam, and now very close to release.



Space Grunts mixes an action game with a turn-based roguelike: Quick instant turns and inventory handling meets screen-shakes, big explosions, and intense action.

Build on LibGDX with some Orangepixel game engine sauce on top Wink


I've also been trying to actually beat my own game, which I still fail at, but the recordings might be fun to watch and see what the game is all about:
<a href="http://www.youtube.com/v/TI5A6XXIbtE?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/TI5A6XXIbtE?version=3&amp;hl=en_US&amp;start=</a>

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline princec

« JGO Spiffy Duke »


Medals: 945
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2015-11-18 12:15:43 »

It's a really nice game.

Btw, those sort of pulsing purple alien blobby things that are found in most rooms... what are they for? What do they do? Why can I shoot them?

Cas Smiley

Offline orangepascal
« Reply #2 - Posted 2015-11-18 13:40:44 »

originally I had planned to have some aliens burst out of them in later levels..  still need to make that happen Wink

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline princec

« JGO Spiffy Duke »


Medals: 945
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #3 - Posted 2015-11-18 14:38:41 »

I think they generally need to burst when they're shot, and if they're not going to burst immediately, at least show they're taking damage somehow.

Cas Smiley

Offline TGStudiosDE

JGO Coder


Medals: 14
Projects: 3
Exp: 3 years


17 Years Old Developer from Germany :)


« Reply #4 - Posted 2015-11-18 17:11:35 »

I love this Game and this Art style! Smiley

Contact me about Bugs: TGStudiosDE@gmail.com
Offline orangepascal
« Reply #5 - Posted 2015-11-25 10:30:43 »

Update 28 is now available: http://steamcommunity.com/games/371430/announcements/

interface:
  • fix: made smaller buttons clearer when selected
  • fix: progress-bar overlapping with “daily challenge” text on map screen

game:
  • added: the “Whigo” monster
  • change: random radiation now also removed when ventilation turned on
  • change: Battle suit now also protects against radiation
  • change: Battle suit now also protects against alien-goo
  • fix: rooms with exits being lit to soon
  • fix: hopefully fixing the leaderboard uploads to multiple boards...
  • fix: dropping an item would sometimes crash the game
  • fix: ancient-temple could appear twice in a row

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
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