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  Snowman  (Read 8750 times)
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Offline Apo
« Posted 2015-08-10 09:34:03 »



My latest game in development has the name 'Snowman' and is an android game.
Like my other games it is a puzzle game.

The game have:
- 55 levels
- ingame editor with upload function
- play and vote levels created by other users
- nice graphics

You can download it from the playstore or the website


Offline bornander
« Reply #1 - Posted 2015-08-10 17:06:32 »

Looks cool, can you say anything about what type of game play (beyond Puzzle) it will feature?

I like the graphics style, it reminds me of the first Zelda game.

Try my Android games: Grapple | Hovercraft | Lala
Offline jonjava
« Reply #2 - Posted 2015-08-10 18:28:23 »

Welp, looks charming as always.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline DavidBVal
« Reply #3 - Posted 2015-08-10 20:13:45 »

Well done, looks nice. Kudos for integrating a level designer!

Offline Apo
« Reply #4 - Posted 2015-08-11 06:01:10 »

Big thanks for the feedback.

Looks cool, can you say anything about what type of game play (beyond Puzzle) it will feature? ...

The basic mechanics are adapted from the great game "a good snowman is hard to build". It can be described as a sokoban-style game where you have to build a snowman. You can push snowballs on each other (small ball -> medium ball -> big ball) and when the underground is snow the snowball grows.
Yetis Snowman adds more tiles (fire to decrease the snowballs, ice to slide, night to show only a little area of the level, forest burn) and more, other levels.
All levels are created with the ingame editor.

If you want to try it out, here you can download the beta version of the android game
Offline Apo
« Reply #5 - Posted 2015-08-12 19:38:36 »

Today I
* created a website for the game
* removed some bugs
* implemented some ideas from two beta tester (bigger font, more tutorial text, etc)

Offline meanhugh

Junior Newbie


Exp: 4 years



« Reply #6 - Posted 2015-08-13 23:35:04 »

The art is looking good!

You should focus on getting some videos up (like your list for what is missing states). Would be really good for lazy people who doesn't bother downloading the game! Cool
Offline Apo
« Reply #7 - Posted 2016-01-03 08:57:15 »

The game is finished and available in playstore.

I hope you like it. =)

Offline TGStudiosDE

JGO Coder


Medals: 14
Projects: 3
Exp: 3 years


17 Years Old Developer from Germany :)


« Reply #8 - Posted 2016-01-07 17:10:37 »

Love that Art Style and the Game looks interesting I will try it out later! Smiley

Contact me about Bugs: TGStudiosDE@gmail.com
Offline ra4king

JGO Kernel


Medals: 506
Projects: 3
Exp: 5 years


I'm the King!


« Reply #9 - Posted 2016-01-08 04:11:10 »

Apo! Nice to see you still making games! Very fun gameplay and cool art style as usual.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline J0
« Reply #10 - Posted 2016-01-08 18:35:26 »

Just wanted to point out that the burning forest is not a big deal... Is it fully implemented? Take level 11, where it is introduced... You can still solve it if you wait for all the trees to burn. Pointing

Offline Apo
« Reply #11 - Posted 2016-01-08 20:46:19 »

Just wanted to point out that the burning forest is not a big deal... Is it fully implemented? Take level 11, where it is introduced... You can still solve it if you wait for all the trees to burn. Pointing

Yes that's correct. I dont like "stress" in puzzle games, so most of the levels with the burning forest are solvable with some "time to think". (Level 24, 37 or 41)
But if you like you can do some "harder" levels with the editor =)
Offline Apo
« Reply #12 - Posted 2016-01-14 09:33:04 »

Hello, as per the "featured board" rules, I dare to request this thread to be moved to Featured by one of the mods.

Some stats after one week:

- Has ~800 downloads
- Has 8 reviews averaging a rating of 4.875 / 5
- the game is made with love =)

If the game will not be featured please move it to the showcase. Thanks! =)
Offline J0
« Reply #13 - Posted 2016-01-15 22:21:13 »

Hey Apo take a look at the last level I made - one that looks like some cross with snow in the South angles  Roll Eyes

Offline Apo
« Reply #14 - Posted 2016-01-18 13:51:56 »

Hey Apo take a look at the last level I made - one that looks like some cross with snow in the South angles  Roll Eyes

Cool a buggy level. Wink Thanks for the bug.

I removed that bug and some other bugs in the editor and uploaded the new version. In the next hours you can update to a bug free version (or a nearly bug free version, who knows =) )
Offline J0
« Reply #15 - Posted 2016-01-18 17:50:42 »

I'll be sure to check it out! By the way, I've noticed another bug, I don't know if the two were related: if a size-3 ball is in the middle of some ice and you push a size-2 ball towards it, there's no collision or anything, the size-2 simply keeps going as if there was no size-3 ball. At least it does that if the size-2 ball is pushed from East to West, don't know about other directions Smiley

J0

Offline Apo
« Reply #16 - Posted 2016-01-22 15:58:51 »

I'll be sure to check it out! By the way, I've noticed another bug, I don't know if the two were related: if a size-3 ball is in the middle of some ice and you push a size-2 ball towards it, there's no collision or anything, the size-2 simply keeps going as if there was no size-3 ball. At least it does that if the size-2 ball is pushed from East to West, don't know about other directions Smiley

J0

Thanks for playing and reporting it.
But that is no bug (imho). Because you push the snowball on the big one, but after that you slide to the new snowman and push the smallest snowball. So it seems that the small snowball keeps going. =)
Offline J0
« Reply #17 - Posted 2016-01-22 18:35:34 »

No, no, it is a bug. The medium ball literally goes through the big ball.
Say () represents one icy cell, O is the big ball, o the medium one, and S is the player:

(  )(  )(O)(  )(o)(S)

Try this in the level editor and move to the left; that should put the medium ball onto the big ball, right? Well, it doesn't: it ends up like so:

(o)(  )(O)(  )(  )(S)

(I didn't make the player move to keep things clear in an already unclear diagram, heheh)

J0 Smiley

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